![]() Perhaps worst of all, many commented that the content was generally uninteresting and tedious. Reviewers hounded the game for its broken user interface and game-breaking bugs. The original Final Fantasy 14 released to shocking reviews, earning a Metacritic average of 49 on PC. In 2011, he told a Japanese publication, "The Final Fantasy brand has been greatly damaged." When it launched on PC in 2010, the name alone was practically toxic to the Square Enix brand. Across the board, Heroes of Mana ranked low on number of units sold both in Japan and North America.īut Final Fantasy 14 wasn't always this praised. The weak reception was most apparent when Square Enix revealed its results in the first half of fiscal year 2007. ![]() Internationally, the game wasn't well received either, earning mostly mixed reviews, according to Metacritic. "However, people can be wary of the unknown, and perhaps the lack of exposure the RTS genre receives in Japan caused some hesitation." "It is our belief that we succeeded in creating a highly playable and enjoyable RTS for the DS, and we are confident that we provided the users who did play it with a new, innovative experience," Ishii said in an interview with Cubed3. Instead, it fell to the wayside without penetrating the market in any meaningful way, despite the producer's confidence and good intentions. He knew this, and he had hoped Heroes of Mana would be the game to break the mold. Unfortunately for Ishii, the consumer market in Japan at the time wasn't ready to embrace RTS games.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |